Battlefield 6: Classic Classes and Open Weapon System

Battlefield 6 brings back the traditional class system that has defined the franchise while introducing a flexible open weapon system that lets players tailor their loadouts for any tactical situation.

The game restores the four core classes familiar to long-time fans:

Assault: Experts in close-quarters combat, Assault soldiers wield assault rifles and grenade launchers, making them versatile in both urban and battlefield encounters.

Engineer: Equipped with submachine guns, Engineers can repair friendly vehicles and specialize in destroying enemy armor, making them a crucial support role on the frontline.

Support: Armed with light machine guns, Support soldiers provide ammunition, healing, and revival support to teammates, keeping squads operational during prolonged fights.

Recon: Sniper specialists who excel at long-range combat and battlefield reconnaissance. When aiming down sights, Recon soldiers can hold their breath to improve accuracy, making them lethal at a distance.

Honestly, one of the coolest things about Battlefield 6 has to be how each class still keeps its unique tactical abilities even when you’re messing around with different weapons. Like, Assaults, Engineers, and Supports all feel familiar, but you’re not locked into the same old playstyle. It’s all about using your strengths smartly on the fly.

Then there’s the open weapon system, which is a total game-changer. Any class can pick up almost any gun, which means you can experiment and pivot your strategy depending on how the match is going. That said, attachments aren’t unlimited, so you still have to think about loadouts carefully—slapping on everything you find isn’t going to make you OP.

This mix of classic class mechanics plus the freedom to customize weapons makes every round feel alive and tactical. It’s also why some people get into Battlefield 6 Boosting—mastering all the weapons and attachments is a grind, and optimizing loadouts can really make a difference in high-stakes matches.